Drapline Lab

Meal category · RES + INT

Fungus meals

Resilience with an Intelligence passenger — a useful double for Steady runs that still need to survive Noir and Moon.

Feeds

RES + INT

Documented meals

1

Documented Fungus meals

Meal names are generated from a noun plus a random prefix, so the stable part of a name is the noun. These are the entries with printed numbers.

MealEffectPriceTrait
Edible Mushroom★RES +204, INT +513,039 G—

How to use the Fungus line

Fungus feeds RES + INT. Because a run only sees three meals a week, the practical question is not “is this meal good” but “does this category match the build I am committing to”. A Fungus week when your skills scale off the same stat is compounding; the same meal in a run built the other way is simply an expensive week.

The second-tier meals in this line are usually worth watching. Two-star meals in DRAPLINE routinely scale their bonus off how low the fed stat is, which means the efficient moment to buy one is exactly when the stat is lagging — the opposite of the instinct to buy your strongest stat bigger.

Traits to watch on this line

  • Poisonous

    Costs 35 stamina when eaten.

  • Rapid Growth

    The lower the fed stat, the larger the bonus — best used on a weakness.

  • Nutritious

    Smaller stat gain, recovers 30 stamina.

  • Reversal

    Swaps two of Coo's stats.

Numbers as printed in-game, transcribed via the Fandom meal list and cross-checked against independently recorded prices. Tier pricing verified on patch 1.0.2.