Drapline Lab

Meal category · HP

Carbohydrate meals

The cleanest HP line and the cheapest way to buy survivability. It also makes the Whimsical condition harder to hold, since it pushes the defensive half of the ledger.

Feeds

HP

Documented meals

1

Documented Carbohydrate meals

Meal names are generated from a noun plus a random prefix, so the stable part of a name is the noun. These are the entries with printed numbers.

MealEffectPriceTrait
RiceHP +2,500——

How to use the Carbohydrate line

Carbohydrate feeds HP. Because a run only sees three meals a week, the practical question is not “is this meal good” but “does this category match the build I am committing to”. A Carbohydrate week when your skills scale off the same stat is compounding; the same meal in a run built the other way is simply an expensive week.

The second-tier meals in this line are usually worth watching. Two-star meals in DRAPLINE routinely scale their bonus off how low the fed stat is, which means the efficient moment to buy one is exactly when the stat is lagging — the opposite of the instinct to buy your strongest stat bigger.

Traits to watch on this line

  • Poisonous

    Costs 35 stamina when eaten.

  • Rapid Growth

    The lower the fed stat, the larger the bonus — best used on a weakness.

  • Nutritious

    Smaller stat gain, recovers 30 stamina.

  • Reversal

    Swaps two of Coo's stats.

Numbers as printed in-game, transcribed via the Fandom meal list and cross-checked against independently recorded prices. Tier pricing verified on patch 1.0.2.