Drapline Lab

Meal category · HP + AGI

Water meals

Skews Agility hard despite the HP half, which makes it the sneaky pick for a player trying to raise Agility without raising Strength.

Feeds

HP + AGI

Documented meals

1

Documented Water meals

Meal names are generated from a noun plus a random prefix, so the stable part of a name is the noun. These are the entries with printed numbers.

MealEffectPriceTrait
Spring Water★AGI +202, HP +5053,009 G—

How to use the Water line

Water feeds HP + AGI. Because a run only sees three meals a week, the practical question is not “is this meal good” but “does this category match the build I am committing to”. A Water week when your skills scale off the same stat is compounding; the same meal in a run built the other way is simply an expensive week.

The second-tier meals in this line are usually worth watching. Two-star meals in DRAPLINE routinely scale their bonus off how low the fed stat is, which means the efficient moment to buy one is exactly when the stat is lagging — the opposite of the instinct to buy your strongest stat bigger.

Traits to watch on this line

  • Poisonous

    Costs 35 stamina when eaten.

  • Rapid Growth

    The lower the fed stat, the larger the bonus — best used on a weakness.

  • Nutritious

    Smaller stat gain, recovers 30 stamina.

  • Reversal

    Swaps two of Coo's stats.

Numbers as printed in-game, transcribed via the Fandom meal list and cross-checked against independently recorded prices. Tier pricing verified on patch 1.0.2.